Patch 3d photoshop cs6 - Free Download
Repousse was the old title for the 3D engine in Photoshop. We are going to explore a creative approach to creating a 3D scene exclusively in CS6. Immediately you get an extruded 3D version of your text. Photoshop will ask you if you would like to switch to the 3D interface. I recommend that you chose to work in the 3D space as shown in figure 2. You can move, rotate or pan your 3D object by accessing the Move tool V and your options bar will show you various options for navigating the 3D object.
You will see a small 3D widget that will allow you to move in the X,Y,Z axis where each axis is designated with a red X , green Y and blue Z colors. Each is joined to a yellow cube, which designates the resize function for 3D objects. However, you can enlarge this widget to assist you in your workflow by holding down the Shift key on the keyboard then click and drag on the cube upward to enlarge the widget itself.
You can also drag downward to reduce the size of the widget. Figure 3 — Enlarge 3D Widget. By default the Mesh button is selected on the top left corner. Figure 4 — Extrude text. Now select the Deform button to the right of the Mesh and practice tapering the text extrusion. Figure 5 — Taper towards the center.
Figure 6 — Taper towards the right. Figure 7 — Taper towards the left. Next, apply Twist to the extruded text and notice how fast and easy Photoshop CS6 executes this command. Figure 8 — Twist to the extruded text. Now that you have a feel on how to quickly extrude and modify text into a 3D shape, lets learn how to apply a bevel to its surface. Select the Cap button to the right of the Distort button in the Properties Panel. Near the bottom of the Properties panel, target Angle and Strength to get a bevel similar to what you see in figure 9.
Figure 9 — Apply Bevel to text. Click on the Contour drop menu and you will see various options for creating a beveled edge effect. You can explore these as well as make some of you own. Figure 10 — Explore bevel styles. This will balloon the face of the text outward or inward. Figure 11 — Explore Inflation. Figure 12 — Explore Deflation. I have always found that changing the color designation for any of the selected 3D objects helped me in quickly finding my way around the 3D interface.
Figure 13 shows some of my settings for visuals in the 3D space. Figure 13 — 3D color preferences. Now that we have our objects they will not come to life until we apply an interesting surface to them. This is where we will explore how easy it is to apply preset or custom textures to our object.
Note that all of your options for its surface show up in the Properties panel. Figure 14 — View of the Materials panel for the inflation surface.
In the 3D Properties panel select texture preset submenu and apply any preset that you like. Just practice on applying various textures. Figure 15 — Apply a preset to the Front Inflation. If you end up with a bunch of surfaces and you plan to have the same surface for each one there is an easy way to copy and paste the same texture on all surfaces. Access the 3D Materials Eyedropper Tool on your tool panel. Physically place the eyedropper the front face of the font and click to sample that texture.
Figure 17 — Sample the texture on the text. Figure 18 — Apply the Sampled texture to the text bevel. Lighting in Photoshop CS6 Extended is a lot of fun. On the right of the 3D Panel click the light button and target the Infinite Light1.
You should see a 3D representation of the light source in Photoshop. Figure 19 — Target the Infinite Light1. Note that the main 3D object folder must be selected in the 3D panel for this option to be active as shown in figure You can change the direction of the light. Figure 20 — object above the ground plane. Figure 21 — 3D object snapped to the ground plane.
You can make additional edits to your objects that are new in CS6. Click it to see the effects of deleting the targeted constraint. You should something like what is shown in figure However, you can create your own custom constraints via selections. Use figure 24 as a guide. Figure 23 — Results of creating a new Constraint. Figure 24 — Create the Constraint. Pretty cool … huh? Figure 27 — Resource of editing the text. We are going to create a cliff for our text to sit on.
We will do it using one of the square brushes in the Brush menu then extrude it into a 3D object. Use one of the square brushed of your choice to paint a shape with black on a new layer as shown in figure Figure 28 — Create painted shape on a new layer. Extrude the shape into a 3D object.
Figure 29 — Extrude the shape into a 3D object. Take note that you can see more than one camera view at a time. Click on the submenu for the additional camera view and select any view of your choice as shown in figure Figure 30 — Select additional camera view. Select the extrusion material for the cliff. Figure 32 — Select the extrusion material for the cliff. Now apply the texture on the cliff using a photo. Select the extrusion material for the cliff by clicking the submenu for the Diffuse button in the Properties panel.
You should see something like figure Increase the bump strength to your liking until you should see something like figure So far the 3D objects are on separate layer so to get them to interact within the same scene we have to merge them. Figure 35 — Select 3D layers before. Figure 36 — After.
Adjust the light so that it is emitting from the extreme right corner at approximately 45 degrees of the text. Figure 37 — Apply texture and change lighting. Next, apply depth of field so that the focus favors the foreground then falls off toward the rear.
Adjusts Distance and Depth until you get close to figure Figure 38 — Select the extrusion material for the cliff. With some additional texturing to the cliff figure 39 was achieved.
Figure 39 — Final View. I hope that enjoyed this article and that it has helped to spur your imagination as to what is possible with 3D in Photoshop CS6 extended. Experiment much and practice often to come up with your own discoveries. His background began as a photographer 28 year ago and in time, progressed toward the digital medium. Stephen Burns has been a corporate instructor and lecturer in the application of digital art and design for the past 12 years.
Part of his exhibiting won him 1st place in the prestigious Seybold International digital arts contest Digital Involvement He teaches Digital Manipulation Workshops Internationally as well as in his home town San Diego. He is an instructor on www. You will often see him as an instructor at Siggraph www. If not, sign up now and get the CS6 Superguide for free.
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The inclusion of 3D objects and Repousse in previous versions marked interesting forays into the realm of raytraced three dimensions. The twist and bend extrusions make it possible to create springs or twisted shapes. You will see a small 3D widget that will allow you to move in the X,Y,Z axis where each axis is designated with a red X , green Y and blue Z colors. Adobe has also created an innovative new approach to modifying the properties of the 3D elements. By David Blatner et. You can explore these as well as make some of you own. On this page Photoshop workspace Viewing and zooming images Layers Image adjustments Cropping and transforming Retouching Camera raw Selecting parts of an image Filters Sharing and printing photos Type - adding text to images Painting and drawing 3D images Video Advanced tutorials. Photoshop CS6 Crack using dll serial files.. No Single scene of this drama is boring.
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Next, apply depth of field so that the focus favors the foreground then falls off toward the rear. Not just photo taking. Allow you to accomplish advanced image adjustments Edit motion-based material. This comment has been removed by the author. To switch between Standard and Full Screen display modes, click the button at the bottom of the toolbar. Closing and saving any changes will cause Photoshop CC to automatically update the 3D object. On the right of the 3D Panel click the light button and target the Infinite Light1.
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We will do it using one of the square brushes in the Brush menu then extrude it into a 3D object. With some additional texturing to the cliff figure 39 was achieved. Dl cracked October 19, at 1: The ray tracing process will apply light to the scene, the ray-tracer will render the materials, illumination, texture, shadows, bump maps etc. High dpi display support. Dl cracked August 22, at 2: Using the crop tool On this page Photoshop workspace Viewing and zooming images Layers Image adjustments Cropping and transforming Retouching Camera raw Selecting parts of an image Filters Sharing and printing photos Type - adding text to images Painting and drawing 3D images Video Advanced tutorials. Figure 17 — Sample the texture on the text. Select the Bevel from the Shape presets and set the Extrusion Depth to 1. This streamlines and consolidates the production pipeline.