Kingdom come patch

Kingdom come patch - Free Download

Home Discussions Workshop Market Broadcasts. Deliverance - Patch 1. On top of having over bug fixes and newly simulated women clothing, the player can now wash away his sins by buying indulgences in churches. If there was any time to get back into Kingdom Come: Deliverance, this is definitely the time!

Please keep the feedback coming on our Steam Forums Page. We will continue to make Kingdom Come: Deliverance the best experience that we possibly can. Thank you all for your patience and support. Henry can now wash away his sins by buying indulgences in churches. Physically simulated women's clothing added. We scattered 16 new lore books around the world. Any forgotten or despawned quest items will now be moved to the gravedigger's chest and the player will be notified via new quest"Lost and Found".

Guards no longer drop halberds. All previously dropped halberds deleted. This should fix many performance and camera twitching issues.

Several bugs that caused abnormal CPU usage fixed. This should improve performance for many players. Optimized lighting in battles should give the player few more FPS. Several crashes at the beginning of the first two quests fixed. Any remaining issues with going through doors should be fixed. Slow loading of detailed textures after long game sessions fixed. Archery tournament no longer causes inability to save. Infinite fader in archery tournament will no longer appear. Three more activities now have initial map markers.

The game now autosaves on completion of most of the quests. The game now consistently autosaves before critical story events. Several helmet shadows added. Should fix any odd shadows of player Many endless faders after dialogues fixed. NPCs now can swap weapons from melee to ranged faster. NPCs now reacts to player aiming at them with a bow and will try to get to him faster, instead of only reacting to being shot at as previously.

NPCs being aimed at or shot at will no longer approach the player in a straight line. A bug that prevented the player from talking to Father Godwin in Mysterious Ways fixed. Corrupted autosave at the start of "Homecoming" quest fixed.

It is no longer possible to stealth-kill NPCs in narrow spaces without playing the animation. Cages in the quest "A Bird in the Hand Any players with the quest in progress will have the quest reset. Master Karel now correctly goes to play dice in the evenings. So the player can win all his money in "Rocketeer" quest.

Executioner Hermann no longer keeps beating the player unconscious when he is angry. Tutorial for axe and mace master strikes fixed. Miller Peshek can no longer get stuck in lockpicking tutorial. It is no longer possible to lockpick Peshek's tutorial trunk before starting the tutorial, which was causing the tutorial to fail.

Novice Antonius should no longer get stuck after saving while he investigates the blood. Talking to Antonius before passing out from poison no longer ends in infinite fader. When the player is ambushed during fast travel he will be placed much closer to the enemies. Parts of Rattay Rathaus are now properly locked. Erik now has lower RPG stats and is easier to persuade. The player can no longer evade some crimes by being mounted on a horse.

Knocking out Margaret during "Sheep in Wolf's Clothing" can no longer break the quest. Killing the scouts near the mines before "The King's Silver" quest no longer causes infinite fader in that quest. Loading the autosave from "The King's Silver" quest will no longer skip one of the cutscenes in that quest. Final skirmish in "Robber Baron" quest no longer fails to start.

The player no longer has the option to fix the leg of one of the wounded if the wounded NPC is dead, which cause the game to freeze. It is no longer possible to drop off the horse in "Run!

Encouraging Procopius to have his tooth pulled now works even when the player has "Rocketeer" quest started. Objective now properly fails and gives more information in the journal in "The House of God" quest when the player doesn't meet Zmola at the scaffolding. Hidden places in the monastery where the player could access his horse inventory removed. NPCs should no longer sink into terrain on collision in Rattay.

It is now always possible to knock on the bathhouse door in the "Next to Godliness " quest. Saving the game while carrying a corpse no longer makes NPCs see the corpse even after the player drops it. Any successful transaction now slightly raises reputation with traders based on the transaction amount - only up to 75 reputation. Ambushers now carry torches at night. The player is now officially allowed to hunt in the forest after being named Master Huntsman.

The probability of ambush by just one stronger opponent is now much higher. It is no longer possible to kill your opponents in "Chumps" minigame without triggering crime. There should be more chatter dialogues between NPCs about the deeds the player did. And other bugs fixed. Posting our latest Video Update here too: Yolix 5 Jul 7: Dreamteam 27 Jun 5: Bipolar Sloth 25 Jun 5: I have a problem with shadows flickering and moving all the time, ambient occlusion seems to go out sometimes too on certain objects.

Evil Sexual Genie 24 Jun It still crashes for me after leaving Skalitz, it was working fine on the first run but I was killed by the archers and now it crashes right after the cutscene. Sarseth 24 Jun Bex I see you play elder scrolls. I do recomend you, check how many bugs where there in skyrim, or in ur eso on launch and now, thou smaller number.

You were born yesterday or you troll. Or quest broken. Saying is big without knowing what was there Above that, they pushed released earlier, price isnt that high and what's more important.. Here, they are still hard working on it, give them time. How can you have more than bugs in one game? Have you ever heard of testing your game before releasing it? Who did you have test your game? Silver 23 Jun 3: Tim 19 Jun Son Of Nitrous 19 Jun 6: Subscribe to RSS Feed.

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kingdom come patch

Updates and Patch Notes

Objective now properly fails and gives more information in the journal in "The House of God" quest when the player doesn't meet Zmola at the scaffolding. The studio would then list all of its future improvements, before warning that some of the new features wouldn't necessarily be available in the next update. Dreamteam 27 Jun 5: Several crashes at the beginning of the first two quests fixed. Have you ever heard of testing your game before releasing it? NPCs being aimed at or shot at will no longer approach the player in a straight line.

PATCH: Kingdom Come Deliverance PC update news, Quest setback

All trademarks are property of their respective owners in the US and other countries. Master Karel now correctly goes to play dice in the evenings. So it should come as no surprise that Warhorse are needing to make some changes. It still crashes for me after leaving Skalitz, it was working fine on the first run but I was killed by the archers and now it crashes right after the cutscene. It is no longer possible to kill your opponents in "Chumps" minigame without triggering crime. If this happens to you, if the quest fails, please report it to us ASAP.

kingdom come patch

A bug that prevented the player from talking to Father Godwin in Mysterious Ways fixed. Knocking out Margaret during "Sheep in Wolf's Clothing" can no longer break the quest. NPCs should no longer sink into terrain on collision in Rattay. Erik now has lower RPG stats and is easier to persuade. But one recent Kingdom Come Deliverance patch on PC has had to be rolled back, following problems with one of the major quests in the game. Sarseth 24 Jun Here, they are still hard working on it, give them time. The game also appears to have quite a few bugs, which are currently being worked on by the development team at Warhorse. It will be ready for another hotfix if such hotfix is needed. When the player is ambushed during fast travel he will be placed much closer to the enemies. The game now consistently autosaves before critical story events.

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