Patch wow 3.3.5a - Free Download
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Scenarios Check out our new guide pages with detailed information about the new Mists of Pandaria scenarios! Fall of the Lich King Overview Patch 3. Since all Honor is awarded based on a conversion rate from Honorable Kills, this change will effectively double the amount of Honor received from Honorable Kills, or for completing Battleground and Wintergrasp objectives; however, the amount of experience gained from completing Battleground objectives and the amount of Honor rewarded for completing each Wintergrasp quest remain unchanged.
Battlegrounds The Random Battleground system has been added! Similar to the Random Dungeon system in the Dungeon Finder, players can now queue for a random Battleground.
The Random Battleground option can be found in the Battleground tab of the PvP frame and is only available for level 80 characters at this time. If this option is selected, players may not queue for specific Battlegrounds and a random Battleground simultaneously.
Similar to the Random Dungeon system, players will not know for which Battleground they are chosen when selected from the queue until they zone into the Battleground. The Random Battleground option will only allow a group size of 5 players to queue together.
Bonus rewards will be offered for choosing the Random Battleground option. Winning a Battleground using the Random Battleground option for the first time in a day will award players with 30 Honorable Kills worth of additional Honor currency and 25 Arena points.
Winning additional Battlegrounds using the Random Battleground option after the first random win will award players with 15 Honorable Kills worth of additional Honor currency. Losing a Battleground using the Random Battleground option will award players with 5 Honorable Kills worth of additional Honor currency. Daily Battleground quests have been removed in place of the Random Battleground option.
Battlegrounds will no longer award Marks of Honor. Items which previously required Marks of Honor will have their costs adjusted to remove these requirements. Whenever a Battleground has the holiday bonus active, it will now be referred to as "Call to Arms" in the Battleground tab and Calendar. In addition, Call to Arms Battleground Honor rewards have been changed. Choosing a specific Battleground with the Call to Arms bonus active will yield the exact same rewards as when choosing the Random Battleground option.
Winning a Call to Arms Battleground for the first time in a day will award players with 30 Honorable Kills worth of additional Honor currency and 25 Arena points. Additional Call to Arms Battleground victories after the first win for a player that day will award them with 15 Honorable Kills worth of additional Honor currency.
When using the Random Battleground option, players will not receive additional rewards if the Battleground chosen under the Call to Arms bonuses. In addition, the rewards for the first victory of the day cannot be earned more than once, regardless of whether or not it is obtained from the Random Battleground system or the Call to Arms Battleground. Wintergrasp The internal balance system now only changes when a faction achieves 2 consecutive defenses after an initial capture of Wintergrasp, up from 1.
More details can be found on our PvP Discussion forum. Culling of Stratholme Players may now skip the initial introduction dialog to this dungeon once they have completed it at least once. Pact of the Darkfallen now applies damage twice as often, but for half the damage. This change will make the removal of the spell a bit more responsive.
Shield and Sacred Shield. Players must use the Dungeon Finder or speak to special holiday NPCs in the world to queue up and access these bosses. Upon accepting a queue for any holiday boss, the party will be ported directly to the necessary area for confronting that boss. The previous summoning criteria for these bosses have been removed.
Players can queue up for and fight each World Event boss as many times as they want for any standard loot that they may drop. General Several raid buffs have had their ranges increased to yards, up from 45 yards, to prevent select buffs from repeatedly getting applied and removed during highly mobile encounters. Some buffs, such as paladin auras, totems, shouts and Blood Pact are intentionally meant to have shorter ranges and remain unchanged.
Death Knights Icy Touch: This ability now causes a very high amount of threat while the death knight is in Frost Presence. The ability now innately applies Frost Fever to a target. This effect is now passive instead of being a proc on certain strikes. The self strength buff remains unchanged. Will of the Necropolis: There is no longer a cooldown on the frequency at which this talent can be activated. The personal haste benefit provided by this talent is no longer exclusive with other sources of melee haste.
This effect is now passive instead of being a proc. The self haste buff remains unchanged. Nerves of Cold Steel: The net result should be larger strikes with no diseases present, while maximum damage with all diseases applied to the target should stay the same. In addition to its previous effects, this talent now also prevents diseases from being dispelled from victims afflicted by Unholy Blight.
Now has 3 charges, up from 1. The damage done by this spell has been significantly increased. The debuff from this talent now lasts 60 seconds, up from 12 seconds. Pet Talents Heart of the Phoenix: Cooldown reduced to 8 minutes, down from 10 minutes. Talents Arcane Arcane Empowerment: This effect is now passive instead of being a proc off of critical strikes. The self damage buff remains unchanged.
The cooldown on this spell is now 2 minutes, down from 3 minutes. This talent now also applies to Pyroblast damage. This talent now allows your next Fireball or Frostfire Bolt to be instant and cost no mana.
There is a small internal cooldown to keep the Frostfire Bolt from immediately triggering Brain Freeze again. Priests Talents Discipline Renewed Hope: The damage-over-time component of this ability can now produce critical strikes. Talents Subtlety Filthy Tricks: Slaughter from the Shadows: The damage-over-time component of this ability can now produce critical strikes and is affected by spell haste.
Talents Elemental Combat Elemental Oath: This ability is now always on as a passive aura. The damage-over-time component of this spell can now produce critical strikes. This spell no longer scales with spirit, and instead scales with spell power. Talents Affliction Dark Pact: This ability no longer requires line-of-sight with the summoned demon, and the range has been increased from 30 yards to yards. This effect now has a second duration, up from 12 seconds, and a second internal cooldown.
Warriors can now be Disarmed while under the effects of this ability. The debuff from this talent now lasts 60 seconds, up from 15 seconds. This effect is now passive instead of being a proc from critical strikes. Strength and expertise benefits have not changed. Glyphs Death Knights Glyph of Disease: When this glyph causes Frost Fever to be refreshed, it will now also trigger a refresh of Icy Talons.
Glyph of Icebound Fortitude: Druids Glyph of Focus: Mages Glyph of Fireball: No longer increases critical strike chance of Fireball. Instead, it now reduces the cast time of Fireball by 0. Priests Glyph of Scourge Imprisonment: Now reduces the cast time of Shackle Undead by 1 second, up from 0.
Rogues Glyph of Deadly Throw: Glyph of Expose Armor: Now increases the duration of Expose Armor by 12 seconds, up from 10 seconds. Now reduces the energy cost of Feint by 20, up from Summoning any of these mounts is now perfectly mechanical-sounding! Shaman Tier 4-Piece Elemental set Bonus: Recipes which require this item have had their material requirements significantly reduced.
Fishing The "Monsterbelly Appetite" daily fishing quest has changed so it now takes place outside the Violet Hold in Dalaran. The quest still requires a Severed Arm and has been renamed to "Disarmed! Creating this item no longer results in a cooldown.
Now reduces the cast time of Shackle Undead by 1 second, up from 0. Players can now select from three statuses which will be visible to their friends: One of our goals for the new Battle. Eternal Guides How to connect to TeamSpeak? A Broadcast window has been added to the top of the frame. I guess the problem is with this us. There is a small internal cooldown to keep the Frostfire Bolt from immediately triggering Brain Freeze again.
User Interface Combat Log: Fixed a bug that caused The Lich King encounter to sometimes not reset when the raid party wiped. Very Very Easy Download and load the torrent file into uTorrent. Recently, the very heart of this virtuous dragonflight has come under threat. Now increases the duration of Expose Armor by 12 seconds, up from 10 seconds. That is why i havent been able to see my toons on the Dalaran wow website. Sorting Sort by most difficult quests.
WoW 3.3.5a Download – Wrath of the Lich King Client
We are providing a ready to go, no installation required, 3. Tooltip corrected to match actual Replenishment mana regeneration numbers. Anyone in a dungeon party can now re-queue their group for a dungeon, as players will still be prompted whether or not to accept their chosen role. Sign In Don't have an account? Players can queue up for and fight each World Event boss as many times as they want for any standard loot that they may drop. Glyph of Unbreakable Armor: Now reduces the energy cost of Feint by 20, up from Thu Oct 21, 5: For ages the red dragonflight and its noble matriarch, Alexstrasza the Life-Binder , have dedicated themselves to preserving all life on Azeroth. Leave a Comment Cancel Reply Your email address will not be published. Sort by quests closest in proximity to the player this will automatically update as players travel around. Tooltips for lower ranks should now display more accurate damage.